Zaibon, Syamsul Bahrin and Shiratuddin, Norshuhada (2010) Adapting learning theories in mobile game-based learning development. In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 14 - 16 April 2010, Kaohsiung, Taiwan.
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The learning experiences through mobile device can be expected from the learning activities and the mobile contents such as games and mobile applications. This paper presents an approach to develop a mobile game-based learning (mGBL) by adapting a review of learning theories and approaches. The review reveals a few characteristics that interconnected to the mGBL. In adapting the characteristics, mGBL is developed based on the concept of values in 1 Malaysia. The approach reveals that the mGBL is considered successfully developed. The main deliverables of this study are the mGBL characteristics mapped with learning theories and approaches, the mGBL application and the development stages. The developed mGBL has potential to be a learning tool and marketed since it seems unique to Malaysia. The development stages employed to the mGBL development were successfully implemented, simple to follow, and provided an easy guideline for developer to develop similar concept of mGBL.
|Item Type:||Conference or Workshop Item (Paper)|
|Uncontrolled Keywords:||mGBL; mobile game-based learning; learning theories; mobile game; game development|
|Subjects:||L Education > L Education (General)
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
|Divisions:||College of Arts and Sciences|
|Depositing User:||Dr. Syamsul Bahrin Zaibon|
|Date Deposited:||14 Oct 2010 06:07|
|Last Modified:||14 Oct 2010 06:07|
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