Zaibon, Syamsul Bahrin and Shiratuddin, Norshuhada (2011) Validation of mGBL engineering model using group treatment experimental study. In: 3rd International Conference on Computing and Informatics (ICOCI 2011), 8-9 June 2011, Bandung, Indonesia.
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Abstract
A mGBL engineering model is proposed intentionally for developing mGBL applications and is outlined in this paper to provide novice developers with an integrated model with which they can approach more systematically the design and development of mGBL.The engineering model combines a game life cycle based on iterative prototyping and learning model, with supporting activities drawn from sources of best practice in mobile game development.This paper describes an experimental study involving the implementation of the proposed model with a group of undergraduate students who are taking Game Application Development course. The results indicate that the proposed model was practical and workable in developing mGBL applications compared to other models.
Item Type: | Conference or Workshop Item (Paper) |
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Additional Information: | ISBN 978-983-2078-49-4 Organized by: UUM College of Arts and Sciences, Universiti Utara Malaysia. |
Uncontrolled Keywords: | mGBL, experimental study, group treatment, mobile game based learning, engineering model. |
Subjects: | Q Science > QA Mathematics > QA76 Computer software |
Divisions: | College of Arts and Sciences |
Depositing User: | Dr. Syamsul Bahrin Zaibon |
Date Deposited: | 07 Apr 2015 08:59 |
Last Modified: | 07 Apr 2015 08:59 |
URI: | https://repo.uum.edu.my/id/eprint/13651 |
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