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A board game architecture for soft skills development

Mohd Radzi, Shanizan Herman and Teh, Yuan Ying and Zainol Abidin, Mohd Zukuwwan and Ahmad, Puteri Azwa and Zainol, Asif Zamri (2017) A board game architecture for soft skills development. International Malaysia-Indonesia-Thailand Symposium on Innovation and Creativity (iMIT-SIC), Vol 3 (2017) pp 867-873, 6. pp. 867-873. ISSN 978-967-14017-5-0

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Abstract

This paper aims to introduce the board game architecture of 5-ST☆R: The Hotel Management Game for soft skills training as well as learning hotel management concepts for higher education. Soft skills are necessary to ensure the competency of graduates especially when they are applying for employment. Softs skills also play a major role during social interaction in the society as well as maintaining a successful career. A collaborative board game has been developed in order to enable student to polish their soft skills in a non-threatening environment. The board game architecture includes activities and processes that occur in a normal hotel operation which permit players negotiate among themselves as to solve problems and capture certain opportunities. The board game architecture also guides the development of the board game while enforcing the element of learning by doing towards the implementation of game-based learning. Therefore the implementation of hands-on training can be done using a tangible problem space in an entertaining exercise.

Item Type: Article
Uncontrolled Keywords: Board game architecture, game-based learning, soft skills.
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: School of Quantitative Sciences
Depositing User: Mrs. Norazmilah Yaakub
Date Deposited: 12 Sep 2019 02:34
Last Modified: 12 Sep 2019 02:34
URI: https://repo.uum.edu.my/id/eprint/26417

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