Che Pa, Noraziah and Alwi, Asmidah and Mohamed Din, Aniza and Safwan, Muhammad (2013) The application of neural networks and min-max algorithm in digital congkak. In: 4th International Conference on Computing and Informatics (ICOCI 2013), 28 -30 August 2013, Kuching, Sarawak, Malaysia.
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Abstract
To date, there are lots of intentions and efforts made to attract young generations with cultural games by promoting, preserving and cultivating cultural games using myriad mediums such as books, e-books, blogs, social media and portals. Supporting the efforts, this paper presents works of digitizing one of Malaysian traditional games, namely Congkak. A digital Congkak was developed based on Mancala, African traditional game which is similar to Congkak. To make it intelligent, its player agent was developed using a combination of Neural Networks and Min-Max algorithm. Methods, findings and evaluation of the digitized Congkak are presented and discussed.
Item Type: | Conference or Workshop Item (Paper) |
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Additional Information: | Jointly Organised: UUM,UNIMAS eISBN 9786832078791 |
Uncontrolled Keywords: | digital games, Congkak, Neural Networks, Min-Max algorithm |
Subjects: | Q Science > QA Mathematics > QA76 Computer software |
Divisions: | College of Arts and Sciences |
Depositing User: | Mrs. Noraziah Che Pa |
Date Deposited: | 26 Feb 2014 09:16 |
Last Modified: | 24 Aug 2014 01:50 |
URI: | https://repo.uum.edu.my/id/eprint/9500 |
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