mailto:uumlib@uum.edu.my 24x7 Service; AnyTime; AnyWhere

Exploring digital comics as an edutainment tool: An overview

Azman, Farah Nadia and Zaibon, Syamsul Bahrin and Shiratuddin, Norshuhada (2014) Exploring digital comics as an edutainment tool: An overview. In: Knowledge Management International Conference 2014 (KMICe2014), 12-15 August 2014, Langkawi, Malaysia.

[thumbnail of K15.pdf]
Preview
PDF
Download (3MB) | Preview

Abstract

This paper aims t oexplore the growing potential of digital comics and graphic novels as an edutainment tool.Initially, the evolvement of comics medium along with academic and commercial initiatives in designing comicware systems arebriefly discussed. Prominent to this study, the methods and impact of utilizing this visual media with embedded instructional content and student-generated comics in classroom setting are rationallyoutlined.By recognizing the emerging technologies available for supporting and accelerating educational comic development, this article addresses the diverse research challenges and opportunities of innovating effective strategies to enhance comics integrated learning across disciplines.

Item Type: Conference or Workshop Item (Paper)
Additional Information: ISBN: 9789832078937 Organized by: School of Computing, UUM CAS,Universiti Utara Malaysia
Uncontrolled Keywords: comics, comicware, authoring tools, edutainment, educational comics, storytelling, personalization.
Subjects: T Technology > T Technology (General)
Divisions: School of Multimedia Technology & Communication
Depositing User: Dr. Syamsul Bahrin Zaibon
Date Deposited: 30 Jun 2015 08:06
Last Modified: 28 Apr 2016 03:38
URI: https://repo.uum.edu.my/id/eprint/14695

Actions (login required)

View Item View Item